TheBounty is a free montecarlo raytracing engine.

Raytracing is a rendering technique for generating realistic images by tracing the path of light through a 3D scene. A render engine consists of a specialised computer program that interacts with a host 3D application to provide specific raytracing capabilities "on demand".

The TheBounty engine is supported in Blender and Wings 3D.

Japanese lanterns

model and render by sembei: Japanese lanters, skybox by sblaptopman

Watch juhaw

Rendered by JuhaW: Watch, modelled by ptaszek


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by povmaniac

If you want to register in the forum to ask any questions or publish some content, please send an ema

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TheBounty project license update.

by povmaniac

The license of TheBounty has been updated from Lesser General Public License 2.1 published in Februar

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Working on the exporter to make it fast...

by rubdos

... real fast. People are complaining that export times (from within Blender to TheBounty) are terrib

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New website rubdos

Heads up guys! I'm building the new TheBounty website. At the moment it's a simple and pretty default Twitter Bootstrap 3.x based website, running on Ruby on Rails. You can create an account and sign in. Still have to do a lot of restyling though.

There's still a lot of work to do. This news section is dummy at the moment, I'm writing this manually in HTML...

I will also make a sidebar at the right (like stackoverflow), so this text wont be too wide. I'll put useful stuff there: latest GitHub commits and stuff like that.
I'll probably put a login form in the Account dropdown too, to make it faster to login.

This website is meant to discuss further development of TheBounty, sharing experience, stuff like that.

Recent forum posts

Latest gallery uploads

Updating the CPython branch to Blender 2.8 by povmaniac
Bounty 3 ball
First level of material nodes implementation by povmaniac
Nodes full
Chinese House by Sembei ( now with nodes!) by povmaniac
Chinese house