Testing TheBounty improvements

Started by povmaniac
A4fd8ba5715b01a9ecc9022ce80aa39b?s=156&d=mm

povmaniac

Other important improvement are Subsurface Scattering material. Maybe is not the best approach or the more fast, but looks well now.

povmaniac: SSS suzanne

A4fd8ba5715b01a9ecc9022ce80aa39b?s=156&d=mm

povmaniac

I try to improve the Blend material interface panels. The first step: create an operator for sync the selected blend component, with the material slot.
[pick to image for look the video]

Look at this video